Citadel/Reference/Hit/buttonField of Hithit.button"left" is an attack or swing, "right" is an interact or use.hit.button: "left" | "right"Used inif hit.slot ~= 1 or hit.button ~= "right" thenScoreboard with a button-- hit.button = "left" | "right" left is attack / swing, right is interact / useInputif hit.button == "left" and hit.player thenRoom rules