Menu type
An open menu, from player.ui.menu.
Functions 2
menu:destroy()Takes it down and forgets its callbacks. A Bedrock form cannot be taken back: it stays until the player answers, and the answer then lands nowhere.
menu:update(items: { ItemSpec }) → booleanNew pictures in place, the menu left open: a bar that fills, a count that changes. on_pick still answers by position. false once the player has put it away; a Bedrock form keeps what it showed.