Function of PlayerUi
playerUi.dialog
A screen of boxes, words and pictures (see "Dialogs"): a ui.kit.window{}, or a function that returns one and is drawn again after every click. nil where player:supports("dialog") is false.
playerUi.dialog(view: DialogNode | () -> DialogNode) → Dialog?
Parameters
viewDialogNode | () -> DialogNodeReturns
Dialog?