Citadel/Reference/World/get_biomeFunction of Worldworld.get_biomeReturns the biome name of the column at pos; nil where that chunk is not in memory.world.get_biome(pos: Vec3) → string?ParametersposVec3requiredReturnsstring?Used inworld.get_biome(pos) -- the biome name of a column, or nil (chunk not loaded)Blocks and terrainworld.get_biome(pos) -- the same for a loaded chunk; nil when it is not loadedBlocks and terrain