Method of Chunk
chunk:set
Sets one block; positions outside the chunk are ignored.
chunk:set(pos: Vec3, block: string)
Parameters
posVec3blockstringUsed in
chunk:set(vec3(0, 64, 0), "gold_block")Guide: Your first pack`chunk:set` replaces one floor block with gold. It ignores coordinatesGuide: Your first packchunk:set(vec3(x, 64, z), "grass_block")Guide: Coin rushchunk:set(vec3(x, 64, z), "stone_bricks")Guide: Coin rushchunk:set(b.at, b.block) -- a block outside this chunk is ignoredGuide: Parkour, a room eachthat was made above. `chunk:set` ignores a block outside the chunk, so theGuide: Parkour, a room eachchunk:set(vec3(0, 64, 0), "gold_block")Your first packmarks `(0, 64, 0)` with gold. `chunk:set` ignores positions outside itsYour first pack