Guide 1 Docs 2 Reference 3

Function of World

world.set_block

skin is for "player_head" and "player_wall_head" only: an account's name, or the raw textures property.

world.set_block(pos: Vec3, block: BlockRef, opts: { skin: HeadSkin? }?)

Parameters

posVec3required
blockBlockRefrequired
opts{ skin: HeadSkin? }optional

Used in