Method of Chunk
chunk:fill
Fills a box of blocks, clipped to the chunk.
chunk:fill(from: Vec3, to: Vec3, block: string)
Parameters
Used in
chunk:fill(Guide: Your first pack`chunk:fill` fills the box between two corners, including both corners.Guide: Your first packchunk:fill(vec3(-3, 64, -3), vec3(3, 64, 3), "quartz_block") -- clipped to the chunkGuide: Parkour, a room each`chunk:fill` with corners outside the chunk is clipped to it, so one lineGuide: Parkour, a room eachchunk:fill(vec3(chunk.min.x, 63, chunk.min.z), vec3(chunk.max.x, 63, chunk.max.z), "dirt")Guide: Build a cottagechunk:fill(vec3(chunk.min.x, 64, chunk.min.z), vec3(chunk.max.x, 64, chunk.max.z), "grass_block")Guide: Build a cottagechunk:fill(vec3(chunk.min.x, 64, chunk.min.z), vec3(chunk.max.x, 64, chunk.max.z), "stone_bricks")Guide: A dungeon dimensionchunk:fill(vec3(4, 65, 4), vec3(5, 65, 5), "light_blue_carpet")Guide: A dungeon dimension