Field of EntityHandle
entityHandle.driver
Whether it is in water now. False for an entity that is not alive. The player supplying driving input from seat 1; nil for an NPC or empty seat.
entityHandle.driver: Player?
Field of EntityHandle
Whether it is in water now. False for an entity that is not alive. The player supplying driving input from seat 1; nil for an NPC or empty seat.
entityHandle.driver: Player?