Citadel/Reference/Room/destroyMethod of Roomroom:destroyTakes the room away; players still in it keep the world. Does nothing to rooms.main.room:destroy()Used inroom:destroy()Guide: Parkour, a room each- When the last player leaves, the timer stops and `room:destroy()` freesGuide: Parkour, a room eachroom:destroy() -- when the last player left; players still in it keep the worldRooms