Field of World
world.spawn_point
Where players arrive in this room; writable. The same value as the room's spawn_point.
world.spawn_point: Vec3
Used in
player:teleport(world.spawn_point)Guide: Your first pack`world.spawn_point` reads the spawn configured in `citadel.yml`, so you doGuide: Your first packplayer:teleport(world.spawn_point)Your first pack`/spawn`, `player:teleport(world.spawn_point)` returns them to the pointYour first packprint(world.spawn_point) -- this room's pointRoomsworld.spawn_point = vec3(8.5, 66, 8.5) -- move itRooms