Method of EntityHandle
entityHandle:move
Gone on the next tick. Sets position and optional rotation together.
entityHandle:move(at: Vec3, rotation: BodyRotation?)
Parameters
atVec3rotationBodyRotationMethod of EntityHandle
Gone on the next tick. Sets position and optional rotation together.
entityHandle:move(at: Vec3, rotation: BodyRotation?)
atVec3rotationBodyRotation