Citadel/Reference/Game/itemFunction of Gamegame.itemReturns an item this game has, or nil for a name it does not; never an error.game.item(name: string) → Item?ParametersnamestringrequiredReturnsItem?Used in`game.item(name)` does the same for items: the item's table, or `nil`. ItGame dataif game.item("bucket") then player:give("bucket") endGame data