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When Was Minecraft Released? Full Timeline Revealed
Marko Kulundzic

The history of Minecraft, which started as a one-person coding project and became a universally popular game, is one of the most amazing tales in the history of the gaming industry. To those who are wondering how it came to be, the solution is multiple milestones: it started with the first release to the public, was completed when it was launched, and expanded to more platforms. In this article, we’ll go through the history of Minecraft and show you when Minecraft was released.
The Birth of a Blocky World
Minecraft first emerged on May 17, 2009, as a public alpha under the name "Cave Game." Created by Swedish developer Markus Persson (known as Notch), the early version was shared on the TIGSource forums, inviting players to explore its blocky landscapes and test its mechanics. At the time, the game lacked many features now considered essential—there were no mobs, crafting, or survival mechanics. Instead, it focused on creative building and basic exploration, drawing inspiration from games like Inscryption and Dwarf Fortress.
Persson iterated rapidly, incorporating player feedback to refine the game. By June 2010, the Classic version launched, introducing multiplayer support and laying the groundwork for what would become a cultural touchstone.
The Official Launch: Minecraft Gets Its Name
After nearly two years of updates, Minecraft officially launched on November 18, 2011, at MINECON, the game’s first dedicated convention. This marked the end of the alpha and beta phases and solidified the game’s identity. The full release included iconic features like the Nether dimension, enchanting tables, and the Ender Dragon boss fight.
Expanding Beyond PC
While the Java Edition dominated early on, Minecraft’s reach grew significantly with the launch of Pocket Edition (now known as Bedrock Edition) on September 19, 2012. Initially released for Android, this version brought the game to mobile devices, opening the door for a new wave of players. Over time, Bedrock Edition expanded to iOS, consoles, and Windows 10, enabling cross-platform play between devices. This shift was pivotal. By 2017, when Microsoft acquired Mojang for $2.5 billion, Minecraft had already become a multi-platform juggernaut, with over 154 million monthly active players.
Timeline Summary
Why It Matters
The success of Minecraft is created by its openness and versatility. In contrast to the traditionally available games, where the aim remains the same, Minecraft becomes a playground of unlimited creativity, which is attractive to both builders and those who decide to become adventurers and educators. This philosophy can be traced in its release schedule: it was slowly launched, which means that its players defined it and made it interesting to gamers belonging to different generations.
Today, Minecraft is actively developed, and such recent updates as Wild Update (2022) and Trails & Tales (2023) continue to make the game experience interesting. It may have started in 2009, or you may have learned it last week, but the history of the game is a testament to the strength of community-based design.