Function of EntitySpec
entitySpec.on_damage
Asked when a player hits it: answer "take" or "ignore". Nil or a missed deadline is "take". by is the player who hit.
entitySpec.on_damage((e: EntityHandle, amount: number, by: Player?) -> ("take" | "ignore")?) → ?
Parameters
(eEntityHandle, amount: number, by: Player?) -> ("take" | "ignore")Returns
?