Citadel/Reference/Hit/playerField of Hithit.playerAnother player, when that is what was clicked.hit.player: Player?Used in-- hit.player = player? another player, when that is what was clicked: a hit in a gameInputhappens next, and `hit.player` in `players.on_click` for one player hittingRoom rulesif hit.button == "left" and hit.player thenRoom rules