Citadel/Reference/Player/can_flyField of Playerplayer.can_flyMay fly in a mode that cannot.player.can_fly: booleanUsed inplayer.can_fly = true -- may fly in a mode that cannot (adventure, survival); false takes it backBody and movement- The flight check skips creative and spectator players, a player who may fly (`player.can_fly`), a rider and a dead player.Room rules