Method of Player
player:travel
Sends the player to another world of the group, at pos or its spawn.
player:travel(dimension: string, pos: Vec3?)
Parameters
dimensionstringposVec3Used in
`player:travel(dimension, pos)` sends a player to any world of the group, atGuide: A dungeon dimensionplayer:travel("overworld")Guide: A dungeon dimensionroutes.add{ from = "dungeon", to = "overworld" } -- no trigger: only player:travel takes itDimensionsplayer:travel("dungeon", vec3(0.5, 65, 0.5)) -- to a point, or without one to its spawnDimensions