Citadel/Reference/World/containerFunction of Worldworld.containerA chest's stacks, or nil where the block keeps none.world.container(pos: Vec3) → Container?ParametersposVec3requiredReturnsContainer?Used inworld.container(pos) -- a chest's stacks, or nil; see "containers"Blocks and terrainlocal box = world.container(pos) -- nil unless the block there is a chestBlocks and terrain- A chest's stacks are `world.container` (see "containers").Players