Function of network
network.find
The instance to send players players to (1 unless set), or nil when none has room. With start, one is started when none has room.
network.find(options: {label: string, players: number?, party: (Player | string)?, start: {member: string, slots: number, data: any}?}) → (NetworkStarted?, string?)Parameters
options{label: string, players: number?, party: (Player | string)?, start: {member: string, slots: number, data: any}?}Returns
(NetworkStarted?, string?)